BAHonsAnimation:FMP
Monksshareporridge
ProjectSynpsis
Synopsis
Alongtimeago,therewasatemplewhereagroupofmonkslived.Everyday,theyhadafixedpotofporridgetosharewith
everyone.Amongthem,therewasanoldmonkwhowasresponsibleforsharingtheporridge.Butoneday,theoldmonkwent
downthemountaintodosomeworkandgavethetaskofsharingtheporridgetoafatmonkinthetemple.However,when
othermonksinthetemplesawtheoldmonkleave,theybegantobribethefatmonktogetanextraportionofporridge.In
theend,theunfairnessbecamemoreandmoreseriousuntiltheoldmonkreturnedtothetempleandtheproblemwassolved.
CoreTheme
Theoldmonkisthebalancerofpower.Whenheisnotaround,othermonkswilldosomethingtobreakthebalanceofthe
rulesinthetemple.
TargetAudience
Thiswouldbemoresuitableforteenagersoradultsthanchildren,asthestorycanbeusedtoexplorephilosophicalissues
suchastheimportanceofpowerandsupervision.
Fortheaudience,itisvisuallyappropriateforanyage,butonacomprehensionlevelitwillfocusonanolderaudience
ratherthanchildren.
Systemdeterminesfairness:Simple”freecompetition”or”equaldistribution”doesnotnecessarilybringtruefairness,and
reasonablesystemdesignismoreimportant.Intheprocessofbenefitdistribution,humaninstinctoftenleadstounfairness,
somechanismsneedtobedesignedtopreventthisfromhappening.Ithinkthisstorywillbeusedtodiscussissuessuchas
corporatemanagement,resourceallocation,andsocialfairness,reflectingthekeyroleofthedistributionsystemin
maintainingfairnessandefficiency.

Storyboard and Animatic



character design
After importing the model into Nomad, split the UV and import the model into Procreate for hand-painted textures. The character design of the initial version was very much in my own personal style, but it didn’t fit in with the overall style ofthe story and the modeling and clothing were not conducive to walking and doing certainactions, so this version was abandoned.

The column on the left is the final version of the character design, which matches the style of the work, cancels the exaggerated Gaza appearance of the fat monk, and makes the color of the character’s clothing more able to match the tone of the scene, so that it will not look so abrupt.

Problems




Terrain Design
Modeling with Maya
The original version was intended to be a mountain in the style of ink painting, but it was abandoned because the mask would become messy when the 3D version of the ink painting style was finally exported, and it could not present the ink painting style well.
Option 2 finally decided to use toon shading rendering method to determine the theme style of this project, and toon shading was completed using line strokes and ramps.




Scene Modeling

The design of the roof is modeled after the roofs of ancient temples (bofeng boards). The roofs of these buildings extend out of the gables at both ends to prevent wind and snow. Wooden strips are nailed to the top of the purlins, which also serves to cover the beam head. This is the bofeng board. In the modeling, the cylindrical model of the roof restores the structure of the bofeng board.

The Buddha statue in the temple lobby is modeled after the Vairocana Buddha at the Longmen Grottoes, a famous Buddhist attraction in my hometown.


Animatic with sound

This soundtrack uses pure piano music, piano variations, and fast and slow rhythms to promote the development of the entire plot, the beginning, rise, climax, decline and ending of the story.
Animation

Because I have a lot of animation
shots, I chose to do the animation first
and then apply the textures.



